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008 180328r20182017enka d 000|f|eng|d
020 _a9780241321447 (pbk.) :
_c£7.99
040 _aStDuBDS
_beng
_cStDuBDS
_dStDuBDSZ
_erda
072 7 _aFT
_2ukslc
072 7 _aYSF
_2ukslc
082 0 4 _aF LU
_223
100 1 _aLu, Marie,
_d1984-
_eauthor.
_912752
245 1 0 _aWarcross /
_cMarie Lu.
260 _aLondon :
_bPenguin Books,
_c2018.
263 _a201806
300 _a353 pages :
_billustrations (black and white) ;
_c20 cm
500 _aOriginally published: New York: G.P. Putnam's Sons, 2017.
520 8 _aFor the millions who log in every day, Warcross isn't just a game - it's a way of life. Struggling to make ends meet, teenage hacker Emika Chen works as a bounty hunter, tracking down players who bet on the game illegally. When Emika hacks into the game illegally, she's convinced she'll be arrested, and is shocked when she gets a call from the game's creator, the elusive young billionaire Hideo Tanaka, with an irresistible offer. He needs a spy on the inside of this year's tournament in order to uncover a security problem - and he wants Emika for the job.
942 _2ddc